Game development methodology

The Swiss Precision System for Game Development

Engineering principles applied to creative work. A proven methodology that delivers reliable results without compromising player experience.

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Core Principles That Guide Our Work

Our methodology emerged from a simple observation: most game development problems stem from unclear scope, unrealistic timelines, or misaligned expectations. We developed a system that addresses these issues systematically.

Swiss design philosophy emphasizes precision, functionality, and clarity. We apply these same principles to game creation. Every project follows a structured process that respects both creative vision and practical constraints.

Clarity Over Complexity

Simple mechanics executed well outperform complex systems executed poorly. We focus on making core interactions satisfying before considering additional features.

Realistic Planning

Honest assessment of what's achievable within time and budget constraints. No promising features that can't be delivered properly. Success through accurate scope definition.

Player-Centered Design

Every decision prioritizes player experience. Technical choices, monetization strategies, and feature implementations all serve the goal of creating enjoyable gameplay.

Documented Process

Clear documentation at every stage. You understand what's being built, why decisions are made, and how systems work. No mystery processes or unexplained choices.

The Meridian Comet Framework

Our methodology breaks game development into distinct phases, each with specific goals and deliverables. This structure prevents scope creep while allowing creative flexibility within defined boundaries.

Discovery & Definition

We begin by understanding your vision, target audience, and success criteria. This phase involves detailed discussion about what you want to achieve and realistic assessment of what's possible within your constraints.

Deliverable: Project specification document outlining scope, timeline, milestones, and budget with complete clarity on what will be built.

Architecture & Design

Technical foundation planning occurs here. We select appropriate frameworks, establish code structure, and design systems that will support the game. Visual design direction is defined with sample mockups.

Deliverable: Technical architecture documentation and visual design samples showing how the finished game will look and function.

Core Development

Primary mechanics are built and tested during this phase. Focus remains on making fundamental interactions feel right. Regular playable builds let you see progress and provide feedback on gameplay feel.

Deliverable: Functional prototype with core mechanics implemented. May lack visual polish but demonstrates complete gameplay loop.

Refinement & Polish

This phase transforms functional into finished. Visual effects are added, sounds are implemented, animations refined. Extensive testing identifies any remaining issues with balance, pacing, or user experience.

Deliverable: Near-complete game with all features implemented and polished. Final round of testing before delivery.

Delivery & Support

Final game is delivered with complete documentation covering technical implementation, deployment procedures, and maintenance guidelines. Post-launch support period addresses any issues that emerge in real-world use.

Deliverable: Complete game package with source code, documentation, and support for agreed period after launch.

Standards and Best Practices

Our approach incorporates established software engineering practices adapted for game development. We don't invent new processes for their own sake. Instead, we apply proven methods that work reliably.

Version Control & Documentation

Every project uses Git for version control with clear commit messages documenting changes. Code is commented for clarity. This prevents knowledge loss and enables efficient debugging.

Iterative Testing

Regular playtesting throughout development catches issues early. Both technical bugs and gameplay problems are identified and addressed before they become expensive to fix.

Performance Optimization

Games are profiled to identify bottlenecks. We optimize for target platforms ensuring smooth performance on minimum specified hardware. No assumptions about player systems.

Cross-Platform Standards

When developing for multiple platforms, we follow platform-specific guidelines for controls, UI, and technical requirements. Each version feels native to its platform.

Quality Assurance Process

Our QA process involves systematic testing across different scenarios, devices, and player skill levels. We document issues with reproduction steps and prioritize fixes based on impact.

Testing covers not just technical bugs but also user experience issues like confusing interfaces, unclear objectives, or frustrating difficulty spikes. A technically perfect game that frustrates players has failed its purpose.

Common Development Pitfalls We Avoid

Many game projects fail not from lack of talent but from structural problems in how they're approached. Understanding these common issues helps us avoid them systematically.

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Undefined Scope Leading to Endless Expansion

Without clear boundaries, projects accumulate features indefinitely. Each addition delays completion and complicates testing. We prevent this through strict scope definition at project start.

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Over-Engineering Simple Problems

Complex architectural decisions that aren't needed for the project at hand. We match technical solutions to actual requirements rather than building for imaginary future needs.

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Premature Optimization

Spending time optimizing code that runs perfectly fine already. We optimize based on actual profiling data showing real bottlenecks, not theoretical concerns.

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Polish Before Function

Focusing on visual effects and aesthetics before core mechanics work properly. Beautiful graphics on broken gameplay helps no one. We establish solid foundation first.

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Insufficient Communication

Developers working in isolation until revealing near-complete project that doesn't match client vision. We provide regular updates and playable builds preventing surprises.

What Makes Our Approach Different

Rapid Iteration Cycles

We provide playable builds early and often. You see progress weekly rather than waiting months for big reveals. This allows course correction before problems become costly.

Data-Informed Decisions

When feasible, we use analytics to understand player behavior. Decisions about difficulty, pacing, and features are based on how people actually play, not assumptions.

Modular Architecture

Games are built with separate, independent systems that can be modified without breaking everything else. This makes updates and expansions straightforward to implement.

Comprehensive Handoff

You receive complete source code with documentation explaining how systems work. No vendor lock-in. Other developers can understand and maintain the game if needed.

Continuous Improvement

Our methodology evolves based on project experience. When we discover better approaches, we incorporate them into our process. Each project benefits from lessons learned in previous work.

This isn't innovation for its own sake. We adopt new tools and techniques when they demonstrably improve outcomes. Our core principles remain consistent while implementation details improve continuously.

How We Track Success

Every project needs clear success criteria defined at the start. We establish metrics that matter for your specific game and audience, then track progress against these benchmarks.

Technical Metrics

Frame rates, load times, crash rates, and performance across target devices.

Player Engagement

Session length, completion rates, return frequency, and progression through content.

Business Outcomes

Revenue metrics, user acquisition costs, lifetime value, and conversion rates where applicable.

Realistic Expectations

No game succeeds purely on technical merit. Market conditions, marketing efforts, timing, and luck all play roles beyond our control. We focus on factors we can influence: technical quality, gameplay satisfaction, and proper execution.

Our job is delivering games that work reliably and feel good to play. Your job is positioning and marketing them effectively. Success requires both parts working together.

Success Indicators During Development

Milestones met on schedule without quality compromises

Playtesters understand objectives without extensive explanation

Technical performance meets or exceeds targets on all platforms

Budget and timeline remain within agreed parameters

Expertise in Structured Game Development

The Meridian Comet methodology applies Swiss precision principles to game development challenges. Our structured approach addresses common problems in arcade and simple game creation: unclear scope, unrealistic timelines, and technical debt that complicates future updates.

We specialize in shooting gallery games, event-based game development, and monetization strategy consultation. Each service follows our proven framework that emphasizes clear definition, realistic planning, and player-centered design decisions throughout the development process.

Our technical foundation uses established frameworks and proven architectural patterns. We build modular systems that can be updated or expanded without requiring complete rewrites. Clean code with comprehensive documentation ensures games remain maintainable long after initial delivery.

Quality assurance throughout development prevents expensive late-stage discoveries. Regular playtesting identifies both technical bugs and user experience issues early enough to address properly. We optimize based on actual performance data rather than theoretical concerns.

The methodology evolves based on project experience. When we discover better approaches through practical application, we incorporate improvements into our process. Each project benefits from lessons learned across our portfolio of 47 completed games since 2019.

Our commitment to documentation and knowledge transfer means clients truly own their games. Complete source code with clear explanation of how systems work enables other developers to understand and maintain the codebase if needed. No vendor lock-in or proprietary dependencies that create ongoing obligations.

Experience Methodical Development

See how structured processes and clear communication produce reliable results. Let's discuss your game project without pressure or obligation.

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